| Home Profile Archives RSS Feed |
Untitled |
|
|
Dragon Phase"Between 20 and 30 seconds into the fight, Kalecgos will target a random raid member and teleport them to the demon realm."Focus is a powerful tool built into the default UI that I just don't use nearly as much as I should. The player will need to announce that he was teleported, along with his group name (star, circle, diamond, triangle, melee) immediately.With '/focus"" (and a number of key bindings), you can set up a ""focused"" target that, with one keypress or macro, you can snap back to and cast whatever needs to be casst. As soon as anyone in a group is teleported, the entire group needs to get to the portal and enter the demon realm.Resto4Life has been putting together a great series on Focus and how to use it: They've hit on hibernating, healing with focus, and now using your focus' target to deal out debuffs. The situation is that you're in a raid and you're healing -- you have a little extra mana and you want to use it to throw debuffs on the main tank's target, but you don't want to miss a second of watching the main tank's bar. This starts what is referred to as the ""portal rotation."" There is a five portal rotation.Using macros, you can actually cast spells on your focus' target (in this case, your focus would be the MT) without ever changing targets -- just set up a macro to cast the spell, put the button on your bar, and rather than ever having to switch targets, you can just run a macro. Tanks rotate separately and independently from the rest of the raid.You can even use ""modifier:shift"" and ""modifier:ctrl"" to switch spells and/or targets. Tanks will be the only players to enter the same portal every time; everyone else's rotation is based on the dragon's random targeting.And with simple addons, you can watch your focus target even when you tab away. Focus is such a powerful tool that it's a little overwhelming to think of all the things that it can make easier in game. This is a sample portal rotation: 30s - Portal 1, Star Group teleported.But whenever you're in a situation where you're always going back to a certain target (whether that be an MT or self or someone else in the group you're playing with) and can set it as focus, then you can often use macros or addons to make everything else easier after that." "This week, The Care and Feeding of Warriors talks about Expertise. Tank 1 enters demon phase. 1m - Portal 2, Circle group teleported. 1m30s - Portal 3, Diamond group teleported.There's going to be a lot of math talk. Tank 2 enters demon phase.It will probably have an error or two in it. At this point the people that took portal 1 will start being ported back to dragon phase. 2m - Portal 4, Triangle group teleported.Mr. Portal 2 group returns. 2m30s - Portal 5, Melee group teleported, Tank 3 enters demon phase.Rossi needs to get some int gear for writing these columns. Portal 3 group returns. 3m - Portal 1, Circle group teleported.Expertise is useful for tanking and melee DPSing, so it seemed time to discuss it. Portal 4 group returns. 3m30s - Portal 2, Star group teleported.Also, I've recently realized I can't actually hit the 'expertise cap' as a tank with the gear I can get. Tank 1 enters demon phase.Sad but true. We live in interesting times since patch 2.3 here in warrior land. wow powerleveling Portal 4 group returns. It is imperative that everyone in the teleported person's group makes it into their appropriate portal.Whereas previous to this patch, we had good old fashioned bonuses to our weapon skill (remember the old Edgemaster's Handguards. The first five portals of the fight are some of the most hectic, as by the fifth portal there is still a group of people that have been on top the entire time and taking the stacking arcane buffet. Admit it, you wore these at 60. If anyone misses a portal, they will be taking a lot of unneeded damage and be off of their rotation for the rest of the fight due to the Spectral Exhaustion debuff. As soon as the first group is teleported, the positioning in the dragon phase becomes much easier.Some of you wore them at 70. po wow You can spread out some, but stay around your group.You don't have to lie to us, we know.) we now live in the magical world of expertise rating and expertise. When the portal hits your group, you need to be close enough to get to it and interact with the portal before it disappears. " .What is expertise, and what isn't it. Well, for starters, expertise is not chance to hit. gold f¨¹r wow Expertise can help you hit more often in an indirect manner... it reduces the chance for a mob to dodge or parry your attacks. so technically yes you'll be hitting them more often. eve isk But + hit items directly reduce the chance an attack will miss, which in World of Warcraft is entirely different from a dodge or parry (just ask any warrior trying to hit the Overpower button). Furthermore, expertise is not weapon skill. The expertise system replaced bonuses to weapon skill on items, but it did not actually replace weapon skill: weapon skill up to 350 (at level 70) still exists. des po wow Expertise is just (just, he says) a direct reduction of your chance to have your attacks dodged or parried. Unlike the old days with weapon skill bonuses, as far as I know there's no relationship between expertise and glancing blows.
RELATED LINKS: http://community.mytypes.com/wowgold01/weblog
12:22 AM, April 17, 2008
.. 0 comments
.. Link
Leave a Comment
[Previous Page] [Page 2 of 10] [Next Page]
|